This page contains Cheats for Wizard And Minion Idle organized by sections for Macintosh. This game has 'Strategy' as genre, made by Oninou. If you can't find a hint or secret in our list, then please check this page periodically for the latest updates. Classic editor History Comments (10) Share. Class Change now has a charge that you can save up 300 Pro Classes Change Class Change now has a 2nd charge that you can save up 750 Newbie Battlefield Timer. Wizard (And Minion) Idle Wiki is a FANDOM Games Community.
Before the internet most people would get their cheat codes from gaming magazines, gaming guide books or a BBS. In my circle writing walk throughs and cheat sheets for games and posting them to 'our' BBS was the quickest way to fame. Modifying your save games to gain endless wealth or lives is very simple as still a valid technique today, and I'm going to show you how to do it.In order to follow this 'tutorial' you will need five things:
- A computer
- The internet (to read this article and download software)
- A hex editor (I use HxD)
- A game where you can save your progress
- Basic understanding of hex (or this cheat sheet)
So lets fire up decker, choose to start a new game then pick your character's name and image. Then as soon as we enter the game, save it. I named mine 'first-save.dsg'. This is your baseline file to compare against.
Next enter the shop and spend some of your $100 starting money. Then save the game again. This time I named mine 'spent-money.dsg'. Now comes the fun part, open both dsg files in HxD and use the Analyse->Compare->File compare operation (ctrl+k).
Here is where some basic hex knowledge comes in handy, we know we started with $100 (xx in hex) and you should know how much money you had left in your second save game. If the changes matches both values then you should have the right offset.
Now we change this value to FF FF to give ourselves a decent amount of cash. Open decker again and load your modified save game to confirm that you have $65535 (FF FF = 65535). Now you have the option of spending this money, if you do then remember to save a new base line file for comparing against before you do the next step.
Next it's time to do a mission, I picked a simple IO mission and found the controlling node right away. I disabled the alarms and disconnected from the matrix. This gained me a skill point. This is a great time to save a baseline file (which I didn't) and then you can load it and reuse it to find the offset for each skill. However I spent it right away on stealth. I then saved the file and opened spent-money.dsg and sneaky-guy.dsg in HxD to do a file compare. This time there was more than one change.
The first change is in an offset we know is money.
The second change is unknown to us, and although it has changed in value by 1, it does not match the before and after values we expect.
The third change has the right values in the before and after files. I changed the offset to FF ,saved the file and opened it up in decker. With a stealth skill of 255 you don't have to upgrade your gear or software to complete missions with ease.
However, it would be nice with some symmetry between the skills, hardware and software levels. I'll leave that as exercise for you.
Here are some other offsets you might want to change:
Challenge:
Can you find the offset for your softwarelevels, loaded and autoload settings?
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Honestly not really when you look at stats for other games. First consider the games only been out for a couple weeks. Second you can look at other games and see similar examples. For example, witcher 3 (which has been out for 3 years) has an achievement for simply completing the prologue (which takes around half an hour to do) and only around 65% of people who own the game have it. A lot of games on steam are like this. I think it's a combination of people playing a game for a little and completely forgetting about it and some just buying it and plan on playing it when they have time in the future (and sometimes never do).